![]() Also, the more he progresses and repeats the loops the more upset he becomes with the whole situation, showing a more sarcastic/no-nonsense attitude. It is implied in some of the companions' dialogue that he is well-liked and even respected within the Pocket Castle. ![]() Luka shows more sides of his personality during the Time Loop Event, where he realized in the first loop that something was wrong and that his and Sonya's death in the chapel was not a dream. He also shows an excitable, slightly immature side throughout the story, such as when he has to fetch a beetle for Vanilla or when he meets his hero Heinrich in the flesh. However, because of some of the choices available in the game, it's possible to play Luka as more lecherous or irresponsible. More remains to be seen but for now, he appears to be the same naive hero from the first game. For instance, he studied mathematics to take care of his inn, which impresses even Promestein. The gameplay-focused nature of Paradox and its focus on other companions has left little room for Luka's personality to shine through, albeit he has differences from the original trilogy. 5.4 Collaboration Scenario - Post Collab.3.18 Time Loop Event and Night Festival.3.16 The Land of Night and the Heroes of the Seven Worlds.3.13 Monster Lord's Assault and Counterattack.3.5 The Hunt for the White Rabbit: Part 1.
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